Package javafx.scene.effect

Blend An effect that blends the two inputs together using one of the pre-defined BlendMode, s.
BlendMode A blending mode that defines the manner in which the inputs are composited together.
Bloom A high-level effect that makes brighter portions of the input image appear to glow, based on a configurable threshold.
BlurType Represents the type of blur algorithm that is used to soften a Shadow effect.
BoxBlur A blur effect using a simple box filter kernel, with separately configurable sizes in both dimensions, and an iteration parameter that contols the quality of the resulting blur.
ColorAdjust An effect that allows for per-pixel adjustments of hue, saturation, brightness, and contrast.
DisplacementMap An effect that shifts each pixel by a distance specified by the first two bands of of the specified FloatMap, .
DropShadow A high-level effect that renders a shadow of the given content behind the content with the specified color, radius, and offset.
Effect The abstract base class for all effect implementations.
FloatMap A buffer that contains floating point data, intended for use as a parameter to effects such as DisplacementMap, .
Flood An effect that renders a rectangular region that is filled ("flooded") with the given Paint .
GaussianBlur A blur effect using a Gaussian convolution kernel, with a configurable radius.
Glow A high-level effect that makes the input image appear to glow, based on a configurable threshold.
Identity A type of source effect that simply passes the given Image through, unmodified, as an input to another Effect .
InnerShadow A high-level effect that renders a shadow inside the edges of the given content with the specified color, radius, and offset.
InvertMask An effect that returns a mask that is the inverse of the input (i.e., opaque areas of the input become transparent and vice versa).
Lighting An effect that simulates a light source shining on the given content, which can be used to give flat objects a more realistic, three-dimensional appearance.
MotionBlur A motion blur effect using a Gaussian convolution kernel, with a configurable radius and angle.
PerspectiveTransform An effect that provides non-affine transformation of the input content.
Reflection An effect that renders a reflected version of the input below the actual input content.
SepiaTone A filter that produces a sepia tone effect, similar to antique photographs.
Shadow An effect which creates a monochrome duplicate of an input with blurry edges.



JavaFXSript.ru - Java FX Specification